★Spellbound
FireballTP: 3
Element: Fire
Acquired: Starter
Description: Arche casts a small ambush of fireballs overhead. Each direct only the position of one enemy, so if it moves, the attack might miss. The damage is fairly low.
Ice Needles/Ice Arrows
TP: 4
Element: Water/Ice
Acquired: Starter
Description: Like Fireball, Ice Needles directs only to the position of one enemy, however, unlike Fireball, it summons next to the enemy and points diagonally toward it. The damage is fairly low as well.
Storm
TP: 2
Element: Wind
Acquired: Sorceress's House, Venezia
Description: Strong gusts of wind snaps at muliple enemies. Storm isn't too powerful, but it is more damaging to the enemy than her starting spells and can attack more than one enemy. You need to pay 200 gald for this spell.
Lightning
TP: 4
Element: Lightning
Acquired: Paying 1,000 Gald in Venezia/Starter
Description: Lightning is very much like Ice Needles, except it one shoots one shot at one enemy. It's damage rate isn't too great either, although its timing in battle is nice and quick, which helps interrupt enemy spells. You need to pay 1,000 Gald for this spell. This spell is a starter spell in the remakes.
Grave/Glaive
TP: 4
Element: Earth
Acquired: Klarth's House, Euclid/Gnome's Cavern
Description: A large, stone stab suddenly splits up from the ground. This move isn't very useful, since its accuracy isn't that great if it attacks vertically. The damage is fairly low. This move replaces Earth Wall in the remakes.
Ice Tornado
TP: 10
Element: Water/Ice
Acquired: Klarth's House, Euclid
Description: A tornado of ice specks blows accross the screen, attacking all enemies. A more advanced water spell, since the damage is medium. Enemies will be slightly frozed for a split second.
Eruption
TP: 8
Element: Fire
Acquired: Lenios's House, Beladum/Molten Cavern
Description: A rain of fireballs flies up the screen, falling down upon the enemies. Those covered will not be affected by the fireballs. A second amount of damage takes affect after to all enemies regardless if they touched the fireballs or not. The damage is medium. This spell replaces Fire Wall.
Rock Mountain/Debris Fall
TP: 17
Element: Earth
Acquired: Paying 1,000 Gald in Venezia
Description: A pile of rocks falls on enemies, then large rock falls in the middle. The damage is medium. This move replaces Lightning in the remakes.
Tractor Beam
TP: 12
Element: Non-elemental
Acquired: Research Lab, Alvanista
Description: Tractor Beam is a gravity based spell. It only affects mulitple enemies whose feet touch the floor, pulling them up and dropping them down. This spell is also the only spell that damages Clay Idols in Gnome's Cavern. The damage is medium. You need to pay 4,000 Gald for this spell.
Thunder Blade
TP: 12
Element: Lightning
Acquired: Research Lab, Alvanista
Description: Two lightning rods strike across the screen. The damage is medium. You need to pay 12,000 Gald for this spell.
Fire Wall
TP: 12
Element: Fire
Acquired: Molten Cavern
Description: A firewall is set as a trap for any enemy. It slowly decreases the HP of a single enemy as time goes on. The damage is medium in total. This move was deleted in the remakes and is replaced with Eruption.
Stone Wall
TP: 10
Element: Earth
Acquired: Gnome's Cavern
Description: Exactly the same as Fire Wall, except for the elemental change. Deleted in remakes and is replaced with Grave.
Cyclone
TP: 10
Element: Wind
Acquired: Klarth's House, Euclid?
Description: A cyclone blows around the enemies and damages around and inside with blades of wind. The damage is medium. I am unaware of when this spell was required, but I think it replaces Grave.
Ray
TP: 15
Element: Light
Acquired: Tower of Twelve Stars
Description: A storm of rays strikes randomly across the screen. Ray is quite useful as soon as you require it, since there are very few Light-elemental spells, and some monster have a bad resistance to Light. The damage is medium.
Indignation
TP: 30
Element: Lightning
Acquired: Required for Story Events
Description: A large ball of lightning surrounds target and attacks everyone around it with lightning shocks. One of the best spells in disposal. This spell is the same spell Edward used to defeat Dhaos. Using this spell not only damages very powerfully to multiple enemies, it deals heavy damage to Dhaos, and even causes him to wimper in fear each time it is cast. However, this affect does not occur the remake/port versions of the game, and only does regular damage to Dhaos.
Fire Storm
TP: 18
Element: Fire
Acquired: Dhaos's Castle (Past)
Description: Spread of flames stretch across the screen. The damage is medium.
Distortion
TP: 18
Element: Non-Elemental
Acquired: Dhaos's Castle (Past)
Description: A weak, instand death spell that has low accuracy. Waste of time, personally.
Maelstorm
TP: 18
Element: Water/Ice
Acquired: Fenrir's Cavern?
Description: I have little information on this spell, but I believe it replaces Ice Wall in the remakes.
God Breath/Judgment
TP: 18
Element: Wind
Acquired: Abyss of Thor
Description: A more advanced wind spell. Winds blow from the clouds vertically, surrounded by light. It attacks mulitple enemies with a strong blow.
Ice Wall
TP: 12
Element: Water/Ice
Acquired: Fenrir's Cavern
Description: Exactly the same as Fire Wall, except with elemental change. This move was deleted in the remakes and replaced with Maelstorm(?).
Death Cloud
TP: 24
Element: Non-elemental
Acquired: Demitel's Castle (Future)
Description: A more advanced version of the Instant Death spell Distortion, with better accuracy. This spell is deleted in the remakes and replaced with Tempest.
Tempest
TP: 24
Element: Wind
Acquired: Demitel's Castle (Future)
Description: A more advanced wind spell. Attacks all enemies with powerful blows. The damage is high. This spell replaces Death Cloud in the remakes.
Flare Tornado
TP: 15
Element: Fire
Acquired: Woods, Japon
Description: Wraps of flames traps enemies. A more advanced fire spell. The damage is high. This spell is deleted in the remakes and is replaced with Earthquake(?).
Earthquake
TP: 15
Element: Earth
Acquired: Woods, Japon
Description: A more advanced Earth spell that trembles the ground and makes splits on all enemies. The damage is high. This move replaces Flare Tornado (?) in the remakes.
Explode
TP: 24
Element: Fire
Acquired: Odin's Tower
Description: A drop of fire falls and creates a blast of flames. This move attacks multiple enemies, but might miss if the enemies move. The damage is high.
Tidal Wave
TP: 24
Element: Water
Acquired: Fenrir's Cavern
Description: A gush of tidal waves drentches all enemies. Quite possibly the best water spell in the game. The damage is very high.
Exinction
TP: 50
Element: Non-elemental
Acquired: Morlia Gallery
Description: A most affective death spell than Distortion. This spell was replaced by Big Bang in the remakes.
Meteor Storm
TP: 40
Element: Non-elemental
Acquired: Dhaos's Castle (Future)
Description: A storm of comets dash randomly all over the screen. This was the best move in the game in the original, but this changed when Big Bang was introduced in the remakes. The damage also is reduced, and I think the area in which it hit has turned more randomly.
Black Hole
TP: 34
Element: Non-elemental/Dark (?)
Acquired: Morlia Gallery
Description: A very powerful spell that wraps an enemy in a mist of stars. This move WAS the medium death spell in the SFC version, but the affect was altered in the remakes.
Big Bang
TP: 60 (?)
Element: Non-elemental
Acquired: Morlia Gallery
Description: The best and most powerful spells in the game. This move is only found in the lower levels of the Morlia Gallery in the remakes.
Shooting Star
TP: 80
Element: Non-elemental
Acquired: --
Description: This spell was never in any of the Tales of Phantasia games, however, Arche does support this spell in Tales of Eternia when casted. You can even control her for a few seconds (I think, I never had the opportunity).